Two Types of rendering

Rendering is quite a common term used in case of animation, most notably 3D animation. As appears itself, it is a technical word that refers to the final process of creating the actual 3D image or animation sequences from the scene designed, prepared and simulated.

There are two major types of 3D rendering – photo-realistic rendering, or real-time rendering. Real time rendering is meant for the interactive media, such as games and simulations, is calculated and displayed in real time, at rates of approximately 20 to 120 frames per second. That’s required for making it look real. In real-time rendering, the goal is to show as much information as possible as the eye can process in a fraction of a second and non real-time animations are required and used for non-interactive media, such as feature films and video, are rendered much more slowly, owing to great volume of data. Non-real time rendering enables the leveraging of limited processing power in order to obtain higher image quality. 3D rendering software may simulate such visual effects as lens flares, depth of field or motion blur. These are attempts to simulate visual phenomena resulting from the optical characteristics of cameras and of the human eye. All this eventually lead to beautiful 3D animation at the end.

Showboat Entertainment is an excellent animation studio specialising in 3D animation, 3D animatics and 3D modelling. They have created so many spectacular animation sequences that their clients just love them. Showboat has maintained quality as its hallmark for years and is doing the same even today.

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